Oh, here is an idea... I'll try using my android tablet to take a video of my monitor... won't be quality video, but it might work...
Hey, cool! That worked out better than I expected. Well, that is my progress for the day. Ignore the 0 meters of the Final Depth... that actually updates when this scene is reached from the main game. Since I was simply playing the scene in Unity, the depth counter was not updated.
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