Showing posts with label codecanyon. Show all posts
Showing posts with label codecanyon. Show all posts

Wednesday, May 13, 2015

First Sale


I was just pleasantly surprised to learn that I actually got a sale on my HTML5 sliding puzzle starter kit on CodeCanyon!

This is the start of a whole new world for me. I'm very excited about the possibilities that are now available to me!

Saturday, May 2, 2015

On the Market

I woke up to a pleasant surprise this morning. CodeCanyon accepted my item with the new documentation. You can go grab a license by clicking here.

I am quite excited about this, and hoping that I see enough sales from this to give me a reason to continue to put up more items for sale. I have several more starter kits planned, and after a little while of watching this first one's sales, I will figure out if this is the way that I'm going to go with releasing the other kits.

If there is anything you would like to see me create a starter kit for, please let me know!

In other news, Zombies Til Dawn got accepted into the Game Shop on fgl, so I'm excited about that too. Hopefully I get some sales from that. And also, you should really give the game a play on Kongregate, as that will help support me and my developments!

Friday, May 1, 2015

Lotta Documentation

Hello, May!

Okay, well CodeCanyon rejected my item saying the documentation was lacking. So I spent a couple days writing complete and thorough documentation, as well as a thorough "idiot's guide" style ebook for those non-technical people that want to buy the item, and I also went through all the code and overhauled everything to make it as clean and simple as I possibly could. And I've just resubmitted the item for review. Hoping that it gets accepted this time. If it doesn't, I'm just going to end up selling it through my new Gumroad account. More on that later.

In the process I found Remarkable, a rather useful tool which lets me write in Markdown and then export a shiny styled PDF document. I'll be using this software quite a bit.

I have also learned quite a bit about HTML5 game development, and with this new-found knowledge, I am planning on putting together an educational course which I will be selling in the near future.

Monday, April 27, 2015

Testing the Market

I submitted my first item for sale to the CodeCanyon Envato marketplace before heading to bed last night. Crossing my fingers in hopes that it gets accepted and gets some sales so I can start to see some kind of ROI for my time investment.

If things don't go well with CodeCanyon, then I will end up selling the item myself directly via a PayPal button. But I really hope that things do go well. I've got a lot on my mind lately, and some extra funds would help relieve the stress.

Zombies Til Dawn has seen under 20 plays so far, and hasn't made a penny in ad revenue, so I'm rather depressed about that. I am considering selling the source to the game. Interested? Let me know.

My dashboard says that people are watching this blog, but I'm suspicious that it's mostly just bots. Please prove me wrong by actually writing a comment.