Thursday, February 26, 2015

Flippin

PyQt GUI prototype of Flip16
I've worked on the Flip16 prototype more today, and I've nailed the mechanics down, and have implemented the game timer and multiple levels. Again this is still the prototype, and we are going ahead with trying Unity for the actual game. Just installed Unity and we will see how it goes.

I've learned a lot about PyQt with this prototype, and I think I will end up making a bit of a PyQt game prototyping template for building other small game prototypes with in the future. I might even clean it up and release it to the public under MIT license or Creative Commons or something. Only time will tell.

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