Wednesday, March 4, 2015

Pitch Experiment on Unity

I've decided to focus on developing the experimental project named Pitch with Unity 5 instead of using libgdx. This takes the project into several new fields for me, with using Unity 5 for developing a game, using Unity on android, and putting Unity Ads into a game. I'm not expecting much, but hoping for the best.

That said, I will be putting up some dev progress of Pitch and Flip16 soon. It's been a hectic past few days, and I haven't had as much available time for development as I'd like to have. Today for example was spent away from the office, so pretty much nothing got done... stupid need for groceries and all that...sigh

No comments:

Post a Comment