Tuesday, March 3, 2015

Missed a day! Well, sort of...

My crazy sleep schedule has once again become so crazy, that I completely missed being able to post on the 2nd. So a short recap of progress of Flip16.

I managed to figure out what was needed to finish up the main menu scene. Now it's on to designing the level select scene.

I will create a micro-tutorial on how to create a menu scene in Unity using the new UI soonish, and post it up here.

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